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Intel Details Larrabee Processor Architecture |
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Written by Dragana Dimitrijevic
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Monday, 04 August 2008 |
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Scott Ferguson from eWeek.com wrote article revealing details for Larrabee processor architecture.
Quote:
Intel describes aspects of its Larrabee microarchitecture, including the design of an x86 processing core developed specifically for the chip. The chip maker explains why its engineers believe the Larrabee processor will usher in a new era of parallel software programming.
Intel is offering the first in-depth look at its Larrabee processor and the chip maker plans to offer the microprocessor to address a range of graphics and visual applications using x86 processing cores instead of more traditional GPUs.
In a paper, "Larrabee: A Many-Core x86 Architecture for Visual Computing," Intel engineers offered several new details about the forthcoming Larrabee graphics processing unit, including the fact that Intel derived the instructional pipeline for the individual x86 cores from the company's Pentium chip.
In addition, Larrabee will support Microsoft's DirectX and OpenGL APIs, which Intel hopes will motivate a legion of software developers to create new visual- and graphics-intensive applications while taking advantage of the traditional Intel Architecture found in Larrabee's x86 cores.
The first of the Larrabee chips, which are destined for the high-end PCs that use discrete graphics cards, will not arrive until 2009 or 2010, although Intel is expected to release samples starting in late 2008. Larrabee is described as a "many-core" processor, which means that it's likely to contain 10 or more individual x86 CPU cores within the silicon package. (Intel's upcoming Nehalem processors are likely to have up to eight cores.) |
You can read complete article HERE .
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